I agree that the analog input for movement is pretty cool, but I usually prefer mouse-keyboard because I care much more about precise aiming and looking. Except instead of only moving forwards and backwards it would move in all directions. a stick you hold with your whole left hand and which has extra buttons for the other game functions. In fact, the best design might look a lot like the throttle control from an aircraft. We'd get both great aiming and better movement control. Someone should make an analog-stick controller for the left hand only, so instead of mouse-keyboard we can play with mouse-analog stick. But in every other aspect, movement most of all, you'll see how much better of a choice a controller really is. Pedrovay2003: Sure the aiming is a bit slower, since a mouse always trumps a joystick in that regard. Sure the aiming is a bit slower, since a mouse always trumps a joystick in that regard. Combine it with a few functions in Xpadder, and you'll never want to go back. I only started playing Thief for the first time about a week ago, and I'm still stunned at how excellent the controller support is, and that's just what's built into the game itself. ![]() R1 - MOUSE 1 ATTACK (also assigned through Xpadder, to navigate menus and still be able to click) And of all games, too - It's always been a PC exclusive, and I swear it was MEANT to be played this way. I cannot stress how much better Thief is with a controller instead of a keyboard. With a controller, you have the joystick, which means push it barely at all to sneak, a little bit to walk, and all the way to run. Tell me all that doesn't sound like carpal tunnel. You can optionally set it up to be the standard WASD control scheme, with W being run, holding Shift being walk, and holding Shift and another button to sneak. With the default control setting, you have separate run and walk buttons, and you hold Shift to sneak. There are three separate movement speeds in Thief: run, walk and sneak. Thief, however, has an extra benefit to using the joystick: speed control. ![]() The controller joystick gives smooth, 360-degree movement in a 3D environment. While the mouse is obviously a better choice for aiming and camera control, I've ALWAYS thought a joystick is better than a keyboard for movement, since the keyboard is actually nothing but a d-pad that you need four fingers to use. I've got to say, it kicks the crap out of the keyboard and mouse. I've been using my PS3 controller for Thief, thanks to MotioninJoy (and Xpadder to simulate mouse looking on the right joystick). If it doesn't work, I've always got an extra copy of Deadly Shadows for X-Box laying around, but I'd MUCH rather play Thief Gold. I realize that I'll have to use something like Xpadder to make it work with older games. but I'm curious what anyone who's tried it has to say.Ģ.) Does anyone have a controller they'd recommend? I'll also be using it for console ports like Dead Space that I bought on Steam and hated the mouse/keyboard setup. We like to do Saturday gaming sessions when we can, so I thought it would be fun to hook up his netbook (don't worry, the game runs fine on it) to the TV and play with a gamepad, since crouching around a tiny laptop for four hours sounds awful, and he isn't really comfortable with WASD anyway.ġ.) has anyone tried to sync up a gamepad to Thief? I'd imagine it would work excellently with the bumpers set to lean, the D-pad set to scroll through items, and another button set to scroll through the weapons, etc. I bought Thief for my buddy who is a lifelong console gamer.
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